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NPC Generator

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Advanced [show]


Shadow Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear green tank tops with brown pants. He wears a small hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Shadow was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 14 years.

Motivation: He has a crush on the local Crown-heir; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Shy, Fearful. Bonds: Job, Family, Has a crush. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Shadow Buttons, Male Tabaxi Monk 6
Medium (6'6") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50000 cp. 1 Full Plate.


Social Check DCs


Mord Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His golden hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Mord grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Mord Carlyle, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are likewise hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Uthemar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and he's looking for his big break

Flaws: Disease, Insane. Bonds: Adventurer, Criminal record, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Uthemar Flows, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 4000 sp.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Cockaby Wildwander, Male Gnome Bard 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. Black pearl (300 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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