Richard Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" southern man, he is typically in his Jeweler uniform. His brown hair is unkempt and raggedy. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and to be a carter again
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item.
Donaar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered tan stockings. His scarlet crest is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Donaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Donaar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 9
Hit Points 100 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 400 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His white hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Azaki was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp.
Balimaar Abram, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears a worn and beaten armor. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He worked as a nervous Unemployed and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Bonds: Job, Adventurer, Religious, Mentor, Criminal record. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Deep blue spinel (300 gp).
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