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Advanced [show]


Rimmon Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in black turtlenecks beneath a white coat with black slacks. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Miller soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Insane, PTSD. Bonds: Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Rimmon Dignity, Male Tiefling Ranger 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)19 (+4)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp.


Social Check DCs


Anselm Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a crossbow. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: Born in the north to a Glassblower, Anselm learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and doesn't want to be a glassblower and was forced into it by his family

Flaws: Shy, Addict. Bonds: Job, Rich, Family. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Anselm Smith, Male Half-Elf Aristocrat 9
Medium (5'6") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Draconic, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3

Possessions: 700 gp. Coral (100 gp). Eye agate (9 gp). Golden yellow topaz (1000 gp). Star ruby (600 gp). Smoky quartz (50 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Ar-Baruk was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Family, Rich, Job. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Ar-Baruk Ashley, Male Half-Orc Warlock 17
Medium (5'8") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Athletics +6, Survival +9
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1600 pp. Alexandrite (800 gp). Tourmaline (110 gp). Hematite (4 gp). Black pearl (800 gp). Blue quartz (4 gp). Emerald (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Gerald Stapleton, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Moss agate (7 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Red-brown spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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