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NPC Generator

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Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He has a long white beard with little hanging trinkets. His eyes are brown.

Personality: Overbrimming with self-confidence, Gimurt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is obsessed with his god.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Gimurt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Gimurt Gorunn, Male Dwarf Druid 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Performance +3, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a goblins raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Halimath Aloro, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his sword ready. He sports a long chestnut beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dimble was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Dimble Timbers, Male Gnome Commoner 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Immeral Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a tan suit. He has a small bristly mustache and wavy blonde hair. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants a kiss

Ideals: Passionate, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Immeral Mystralath, Male Elf Warlock 4
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)12 (+1) 19 (+4)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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