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NPC Generator

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Advanced [show]


Bulzo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Sold as a small child to a brothel owner, Bulzo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Bulzo Goodearth, Male Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Elven, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting white shirt and pants. His brown fur is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and his religion dominates his actions

Bonds: Religious, Job, Military. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Grass, Male Tabaxi Bard 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1 Darkwood Buckler.


Social Check DCs


Simon Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Simon will drive conversation. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Simon Dulmage, Male Half-Elf Sorcerer 13
Medium (5'3") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +4, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: Black star sapphire (1600 gp). Blue sapphire (1600 gp). Smoky quartz (80 gp). Smoky quartz (80 gp). Carnelian (80 gp). Zircon (80 gp). Sard (80 gp). Hematite (13 gp). Aquamarine (600 gp). Azurite (13 gp). Brown diamond (5000 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is bristling with hidden weapons, mostly morningstars and quarterstaffs. He keeps his long rusty crest kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and wants a kiss

Ideals: Optimist. Bonds: Criminal record, Adventurer, Nature, Has a crush. Occupation: Bather

Voice: Stutters

Attributes [hide]

Nithther Delmirev, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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