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Advanced [show]


Astar Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has wavy red hair. His eyes are silver and catlike.

Personality: Astar is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He got into the Mercenary business at a young age. He has had some formal dancing training, and achieved minor success. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Depressed, Shy. Bonds: Job. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Astar Integrity, Male Tiefling Ranger 14
Medium (6'6") Tiefling, Lawful Good (CR 14)
Armor Class 13
Hit Points 107 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 14 (+2)19 (+4)
Skills Deception +9, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Blue quartz (15 gp). Star ruby (800 gp). Sardonyx (20 gp). Iolite (20 gp). Hematite (15 gp). Blue quartz (15 gp). Deep green spinel (160 gp). Fiery yellow corundum (800 gp). Red spinel (160 gp). Hematite (15 gp). Fire opal (800 gp). Zircon (20 gp). Rhodochrosite (15 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan painted combat armor at almost all times. His red fur is still thick. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Seven was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Seven Blossom, Male Tabaxi Paladin 4
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 16000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kyle Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Gifted. Bonds: Rich, Mentor, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Qualanthri, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Andram Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His white hair is heavily combed to the right. His eyes are gold and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Fighting. Bonds: Adventurer, Criminal record. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Andram Moral, Male Tiefling Paladin 8
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)20 (+5)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs

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