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Advanced [show]


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His brown hair and beard is wavy and long. His eyes are likewise gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Bellfounder, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker, Artistic, Persistence. Bonds: Adventurer, Poor. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Jak Copperkettle, Male Halfling Cleric 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp.


Social Check DCs


Bidreked Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. His red crest is singed and shortened. His gold eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he loathes his own lifestyle

Ideals: Joker, Impeccable. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Bidreked Orexijandilin, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 3000 sp. Brass mug with jade inlays (400 gp). Gold music box (3000 gp).


Social Check DCs


Leucis Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying black hair a little too much giving a sharp black color. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Leucis was born the youngest of three triplets. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Athletic. Bonds: Attractive, Adventurer, Family, Slave, Job. Occupation: Doctor

Voice: French accent

Attributes [hide]

Leucis Decorum, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp. Sard (70 gp). Jasper (70 gp). Alexandrite (300 gp). Blue star sapphire (500 gp). Black star sapphire (500 gp). Golden yellow topaz (300 gp).


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears red cloth garments or leather armor. His hair is blonde and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Orsik was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Job, Adventurer, Poor, Religious. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Orsik Trueblood, Male Dwarf Ranger 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Intimidation +2, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. Solid gold idol (1200 gp). 4 Holy water.


Social Check DCs

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