Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his spear. He wears a Stetson hat to hide his balding. He has a dull look in his violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Rich, Adventurer, Job. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Red-brown spinel (100 gp). 1 Chain shirt.
Shifting Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly yellow, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shifting's homeland. Shifting decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 93 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Gnome
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
Possessions: 1500 pp. Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). Gold and ruby ring (3000 gp). Sapphire pendant on gold chain (2500 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (300 gp).
Lewis Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his red hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Lewis was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Valafar Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries a battered scimitar and tarnished lance as well. His red hair is lengthy. His black eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A true patriot, Valafar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Fighting, Artistic. Bonds: Military, Rich. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!