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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mamnen Soft, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is dark red and curly. His eyes are black and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Mamnen Soft, Male Tiefling Fighter 11
Medium (6'8") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)19 (+4)
Skills Performance +8, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp. Amber (140 gp). Red garnet (140 gp). Alexandrite (700 gp). Azurite (14 gp). Alexandrite (700 gp).


Social Check DCs


Edge Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: He is greedy.

Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Edge Running, Male Tabaxi Druid 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Melech Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his white hair down. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Fortune-teller, Melech learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Melech Fate, Male Tiefling Expert 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His chestnut hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Ideals: Justice, Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Alex Abram, Male Human Rogue 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 80 pp.


Social Check DCs

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