Elegant Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his rapier. He has no fur. He has gleaming, smiling hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Elegant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item.
Hupe Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Fortune-teller uniform. His skin is fair and his fingers are delicate and long. His long white hair reaches down to his waist. His blue eyes are passionate and lively.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Fortune-teller in town.
History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Bonds: Job, Attractive, Poor, Adventurer. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Eye agate (14 gp).
Cloud Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His gray fur is smooth and relatively long. His eyes are a pleasant blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Cloud was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult.
Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Gerbo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a necromancer, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerbo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Poor, Attractive, Mentor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item.
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