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NPC Generator

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Advanced [show]


Azaki Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan armored body suit, with a simple white line shooting up and back down. His hair is black and very short. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has achieved small success as a Cook.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Gifted. Flaws: Selfish. Bonds: Has a crush, Job. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Azaki Aloro, Male Elf Warlock 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2100 sp. Old masterpiece painting (800 gp). Black velvet mask with numerous citrines (150 gp). Old masterpiece painting (800 gp).


Social Check DCs


Golm Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky black painted plate armor, and is pretty ugly. His long black hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. Golm was born on a far eastern island where he grew up under the tutelage of his mother, an expert Healer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Golm Marleigh, Male Half-Orc Druid 9
Medium (6'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Giant, Gnome, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 16000 sp.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of magic around his neck, and a mace on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is black, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Attractive, Rich. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Gardain Helcral, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His white hair is knotted and matted. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Selevarun, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)18 (+4) 8 (-1)13 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Terran, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp.


Social Check DCs

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