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NPC Generator

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Advanced [show]


Peter Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his trident. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His green unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Koehlanna, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His hair is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Theriatis Ariessus, Male Elf Warrior 11
Medium (5'5") Elf, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 48 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +9 / 3d8+5, Grapple +5

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Sailor, and a wedding ring on his left hand. He wears his silver hair down. His violet eyes peer out from beneath his feathered tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Bonds: In love, Nature, Military, Criminal record. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Rimple Bafflestone, Male Gnome Cleric 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 15000 cp.


Social Check DCs


Qemuel Chance, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has black hair. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Qemuel was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Qemuel Chance, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 81 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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