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NPC Generator

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Advanced [show]


Robert Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with grey pants. His long brown hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of northern immigrants he idolized his father. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Enemies, Nature. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Stafford, Male Human Ranger 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. Star rose quartz (40 gp).


Social Check DCs


Mozû Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy brown pantaloons and a green scarf. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Sculptor, Mozû learned a great deal about his father's area of expertise. Through the years after Mozû was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mozû's father didn't care for him much, and the feeling was mutual. He became a Sculptor soon after.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Mozû Home, Male Half-Orc Commoner 4
Medium (5'4") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Merihim Music, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His clothes are grease stained in places. His hair is short and white. His eyes are likewise silver.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: The child of western immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content.

Ideals: Persistence, Artistic. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Merihim Music, Male Tiefling Paladin 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp. A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Rimmon Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his lance. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady black eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Ruler in town.

History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Ruler like his mother before him.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ruler

Voice: American accent

Attributes [hide]

Rimmon Mute, Male Tiefling Cleric 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp.


Social Check DCs

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