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Advanced [show]


Mantus Art, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Gardener, who enjoyed hunting, Mantus was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Nature. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Mantus Art, Male Tiefling Wizard 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. 1 Buckler.


Social Check DCs


Oren Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and green pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. Oren was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bricklayer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Oren Deephollow, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Beggar, Beloril learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Beloril Holderhek, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azdûsh Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a green shirt with thin blue vertical stripes and brown pants. He has a hunchback. His white hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Azdûsh hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azdûsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Joker. Flaws: Ugly, Addict, Impulsive. Bonds: Enemies. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Azdûsh Bradly, Male Half-Orc Wizard 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. Pink pearl (130 gp). Eye agate (5 gp).


Social Check DCs

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