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NPC Generator

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Advanced [show]


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears many layers of old clothing at all times. He wears his silver hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he is content

Ideals: Joker, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor, Mentor. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His fur is yellow, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Ploughman job and began his own company from there.

Motivation: To be a Laborer again.

Flaws: Sensitive. Bonds: Poor, Attractive, Nature, Job. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Trail Of Storm, Male Tabaxi Barbarian 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rose (70 gp). Fire opal (600 gp). Coral (100 gp). 3 Thunderstones.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He very much looks the part of a Carpenter, and his gloved hand is found clutching a hand crossbow. His tied-back hair is white. His hazel eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He worked as a nervous Carpenter and found it very stressful. He has achieved small success as a Carpenter.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Gomory Graeme, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp. 5 Acid flasks.


Social Check DCs


Sammal Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His red hair is smooth and relatively long. His gold eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Fighting. Flaws: Emotional. Bonds: Slave, Nature. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Sammal Mystery, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (120 gp). Cloth of gold vestments (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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