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NPC Generator

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Advanced [show]


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Tanner. His fur is cinnamon and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Tanner.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Gale Wing, Male Tabaxi Commoner 12
Medium (5'9") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +4, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears a green coat over a pastel low-cut shirt, and a feathered hat upon his head. His left leg appears badly burned and disfigured. His silver crest is matted, messy, and big. His gold eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Nature, Military, Rich. Occupation: Guard

Voice: Raspy

Attributes [hide]

Baradad Beryntolthropal, Male Dragonborn Wizard 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 8 (-1)13 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 120 gp.


Social Check DCs


Morg Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Bowyer profession.

History: He was raised in a plains tribe. He dropped out of school before completing his studies. He has achieved small success as a Doctor.

Motivation: To protect his home; and to be a bowyer again

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Nature, Guardian. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Morg Rodney, Male Half-Orc Ranger 11
Medium (5'2") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)6 (-2)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Aramil Teinithra, Male Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2 Acid flasks. 4 Holy water. 1 Everburning torch.


Social Check DCs

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