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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wymar Kimberly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: He got into the Slave Trader business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Job, In love, Slave. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Kimberly, Male Human Commoner 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Cressel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Cressel Subtlety, Male Tiefling Monk 10
Medium (6'3") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He has a small bristly mustache and wavy silver hair. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Bonds: Guardian, Immigrant, Criminal record, Job. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Morkral Deepdelver, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Deep green spinel (100 gp). Sard (30 gp). Aquamarine (700 gp). Alexandrite (700 gp). Coral (100 gp).


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries a battered shortbow and tarnished greataxe as well. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.

Personality: Eccentric and domineering, Fargrim will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fargrim's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Warrior 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)14 (+2) 17 (+3)9 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp.


Social Check DCs

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