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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ulfgar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His long brown hair reaches down to his waist. His eyes are likewise amber.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Armorer profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Armorer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Ulfgar Glanhig, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 330 gp.


Social Check DCs


Tethren Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear green pants and tee shirts. He wears his blue hair down. His skin is flawless and his black eyes scan people very quickly.

Personality: Eccentric and domineering, Tethren will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Spy, who enjoyed hunting, Tethren was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Extrovert. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tethren Victory, Male Tiefling Adept 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. Jade (120 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Tiger eye turquoise (14 gp). Alexandrite (1300 gp). Moss agate (14 gp).


Social Check DCs


Nordak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears baggy white pantaloons and a brown scarf. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. Nordak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Nordak Morigak, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hammer on his belt. He carries a battered sword and tarnished hammer as well. His beige fur is knotted and matted. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic, Mundane. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Harvest Candle, Male Tabaxi Expert 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs

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