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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Gunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Flaws: Ugly, Disease. Bonds: Religious, Family, Immigrant. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Gunter Ashton, Male Human Cleric 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black cloak. His copper crest is heavily combed to the left. His eyes are likewise red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Kerkad Chumbyxirinnish, Male Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)8 (-1) 12 (+1)18 (+4)
Skills Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).


Social Check DCs


Nazdûg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely brown suit with black socks and a vest with buckled shoes. His red hair is lengthy. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Banker job and began his own company from there.

Motivation: Many gnolls want him driven away; and wants to open a new tavern

Ideals: Impeccable. Bonds: Religious, Poor, Job, Enemies. Occupation: Banker

Voice: German accent

Attributes [hide]

Nazdûg Royston, Male Half-Orc Rogue 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Oblar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Mayor does. He sports a long brown beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a illithids raid, leaving Oblar alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Job, Enemies. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Oblar Bigheart, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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