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NPC Generator

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Advanced [show]


Odorr Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, red shirt, and green tie. His hair is always cut to a buzz. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west. His childhood dream was to be a Knight, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Justice, Logical. Bonds: Immigrant, Job, Family. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Odorr Stanford, Male Half-Orc Bard 4
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Addict, Mundane. Bonds: Religious, Poor. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Fallond Caebrek, Male Dwarf Warrior 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kilvar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in blue turtlenecks beneath a grey coat with brown slacks. Beneath his clothing is a huge mess of scar tissue. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Slave, Criminal record. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Kilvar Glanhig, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 100 gp.


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Wizard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs

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