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NPC Generator

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Advanced [show]


Stannor Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born at the edge of vast plains. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Nature, Criminal record. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Stannor Goodbarrel, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white painted combat armor at almost all times. He wears a top hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Dworic Glanhig, Male Dwarf Cleric 10
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1600 gp. Obsidian (8 gp). Brown diamond (3000 gp). Blue quartz (8 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Malachite (8 gp). Star rose quartz (60 gp).


Social Check DCs


Greethen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a halberd on his belt. His crest, while still mostly rusty, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Greethen was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a merchant and was forced into it by his family

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Greethen Vangdondalor, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp.


Social Check DCs


Trail Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. He wears his brown fur down. His eyes are a pleasant yellow.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Enemies, Attractive. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Trail Shoe, Male Tabaxi Monk 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Black pearl (1600 gp). Alexandrite (1600 gp). Fire opal (900 gp). Rhodochrosite (13 gp).


Social Check DCs

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