Baradad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, and carries morningstars. He sports a flattop crest cut. His red eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a brothel owner, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Fighting. Bonds: Job, Family, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 13
Hit Points 78 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. Red-brown spinel (60 gp). Obsidian (10 gp). Black opal (1200 gp). Moonstone (60 gp). Moss agate (10 gp). Aquamarine (1100 gp). Jade (60 gp). Lapis lazuli (10 gp). Deep blue spinel (1100 gp). Smoky quartz (60 gp). Black opal (1200 gp). Moss agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ombul Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey tunic with black highlights, and long green pants that bunch up around his shoes. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Fortune-teller business at a young age. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Nature, Family. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
Mehen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. He has wavy gold crest. His gold eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sammal Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.
Personality: Eccentric and domineering, Sammal will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
