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NPC Generator

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Advanced [show]


Laucian Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Detective, Laucian learned a great deal about his father's area of expertise. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Laucian Markum, Male Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 130 gp.


Social Check DCs


Andram Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and blue tie, and he perpetually has his shield ready. His silver hair, when down, is lengthy. He has a dull look in his gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable, Logical. Bonds: Slave, Immigrant. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Andram Temerity, Male Tiefling Wizard 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Akmen Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has red hair. His eyes are gold.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Akmen was born on a far southern island where he grew up under the tutelage of his mother, an expert Weaver. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Religious, Immigrant. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Akmen Sanity, Male Tiefling Warrior 9
Medium (6'6") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3

Possessions: Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Bellfounder, Radomir learned a great deal about his father's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Flaws: Ugly, Insomniac. Bonds: Adventurer, Has a crush, Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Radomir Wildheart, Male Halfling Expert 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Rock crystal (40 gp).


Social Check DCs

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