Ulblyn Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. His brown hair is still thick. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Doctor profession.
History: The child of a Doctor, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He became a Glassblower soon after.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Rich. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 27 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
Possessions: 500 gp. Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (1000 gp).
Mormo Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the left. This white eyed southerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Mormo's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He struck the Carter job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Fighting, Impeccable, Logical, Gifted. Bonds: Poor, Job. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 128 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 1600 pp. Red spinel (80 gp). Black opal (400 gp). Lapis lazuli (7 gp). Moss agate (7 gp). Bloodstone (60 gp). Peridot (60 gp). Sard (60 gp). Eye agate (7 gp). Fire opal (400 gp). White pearl (80 gp). Rock crystal (60 gp). Blue sapphire (400 gp). Bloodstone (60 gp). Alexandrite (1000 gp). Blue sapphire (400 gp). Deep blue spinel (1000 gp). Rhodochrosite (7 gp). Black opal (400 gp). Carnelian (60 gp). Tourmaline (80 gp). Fire opal (400 gp). Amethyst (80 gp). Hematite (7 gp). Golden pearl (80 gp). Lapis lazuli (7 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Zircon (60 gp). Tourmaline (80 gp). Iolite (60 gp). Eye agate (7 gp). Red garnet (80 gp). Lapis lazuli (7 gp). 1 Major magic item.
Marbas Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.
History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend
Ideals: Philantrophist. Bonds: Rich, Adventurer, Mentor, Criminal record. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Terran, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp.
Ortegar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his spear ready. His red hair is smooth and relatively long. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ortegar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ortegar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 80 gp. 1 Masterwork Common Melee.
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