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NPC Generator

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Advanced [show]


Fenriz Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He is portly but not overly obese. His hair is purple and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Job, Religious, Immigrant, Family. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Judgment, Male Tiefling Paladin 6
Medium (6'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. Sardonyx (80 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Merit, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His dark red hair has been sun bleached extensively. This silver eyed southerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the south. In his 10th year, his parents were killed by a gnolls raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and many gnolls want him driven away

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Enemies, Poor. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Raam Merit, Male Tiefling Rogue 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Small steel mirror.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Military. Occupation: Mortician

Voice: American accent

Attributes [hide]

Odo Garrick, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Carnelian (60 gp).


Social Check DCs


Burgell Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His feathered hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Burgell Gimlen, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)13 (+1) 12 (+1)8 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 23000 sp.


Social Check DCs

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