Ozyman Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is kept up in a ponytail inside a top hat. His eyes are likewise green.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 70 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Abyssal, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: Aquamarine (1600 gp). Deep blue spinel (1600 gp).
Ar-Karo Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: Calm and collected, he is a well trained Servant. Ar-Karo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He now owns his own business.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Mreksh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has no crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: He has a crush on the local Interpreter; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Job, Has a crush. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Valafar Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Moss agate (16 gp). Aquamarine (1100 gp). Red-brown spinel (160 gp). 1 Minor magic item.
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