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NPC Generator

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Advanced [show]


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, white shirt, and black tie. He has a moderate pudge and is not very fit. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Ugly. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Gunter Branson, Male Human Rogue 6
Medium (5'10") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Qemuel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'5". He wears green painted combat armor at almost all times, and his gloved hand is found clutching a club. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac. Bonds: Attractive, Criminal record, Mentor. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Qemuel Grief, Male Tiefling Warrior 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1100 gp. Deep blue spinel (1000 gp). Jade (80 gp). Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His long orange fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Spice Merchant business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Spice Merchant job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Smoking Grass, Male Tabaxi Rogue 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 160 pp.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries whips. He has wavy gray fur. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Spring lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his son

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Attractive, Family, Slave. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Spring Candle, Male Tabaxi Fighter 4
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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