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NPC Generator

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Advanced [show]


Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries greataxes. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Hag in disguise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Naal Raethran, Male Elf Commoner 9
Medium (5'2") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Black pearl (1300 gp). Coral (40 gp). Rhodochrosite (14 gp). Jacinth (4000 gp). Obsidian (14 gp). Onyx (50 gp).


Social Check DCs


Chay Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. During his travels, Chay and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chay discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Chay fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Architect

Voice: Stutters

Attributes [hide]

Chay Thorngage, Male Halfling Warlock 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 6000 sp.


Social Check DCs


Quarion Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy black pantaloons and a grey scarf. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Flaws: Insane, Ugly. Bonds: Family, Adventurer, Job. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Quarion Ofandrus, Male Elf Cleric 7
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Silver ewer (30 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Delg Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long golden hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Delg Balderk, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. Golden yellow topaz (500 gp). Citrine (70 gp).


Social Check DCs

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