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NPC Generator

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Advanced [show]


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears tan trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He sports a flattop fur cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: River hails from a village terrorized by brigands. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and revenge

Ideals: Logical. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

River Fang, Male Tabaxi Commoner 3
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Guard, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Terse, PTSD. Bonds: Adventurer, Poor, Enemies. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Commoner 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Marbas Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His brown hair is heavily combed to the right. He has red eyes.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Gifted from a young age, Marbas studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Marbas Rapture, Male Tiefling Adept 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp. Gold music box (3000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in an above average manner. His black fur is thinning but still full. His eyes are a pleasant blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Flaws: Forgetful. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Shifting Paws, Male Tabaxi Warlock 13
Medium (6'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills History +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1000 gp. Gold and ruby ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs

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