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NPC Generator

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Advanced [show]


Ar-Karo Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Soapmaker job and began his own company from there.

Motivation: Wants to work out more often; and to be a banker again

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Ar-Karo Yeardley, Male Half-Orc Ranger 2
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey clothing when he does not wear armor. He has a long chestnut beard with little hanging trinkets. He has brown eyes and a grey hat with a green feather.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Impulsive, Disease, Depressed. Bonds: Immigrant, Nature. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Adrik Trueblood, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp. Silver pearl (140 gp). Jade (140 gp). White pearl (140 gp).


Social Check DCs


Dain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his green robe. His auburn hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Nature. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Dain Ironfist, Male Dwarf Sorcerer 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 62 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1 Minor magic item.


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. His red hair is long and unkept. His amber eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Artistic, Optimist. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Amastacia, Male Elf Rogue 4
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +7, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +3

Possessions: 200 gp.


Social Check DCs

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