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NPC Generator

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Advanced [show]


Fenriz Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. His white hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fenriz Sympathy, Male Tiefling Warrior 7
Medium (6'10") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 10 (+0)19 (+4)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of his god around his neck, and a sword on his belt. His white hair is thinning but still full. This hazel eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Slave Trader profession.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has drifted from career to career and currently works as a Butcher.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Godfrey Eastoft, Male Human Rogue 2
Medium (6'4") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Bonds: Criminal record, Religious, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Gerald Tindall, Male Human Sorcerer 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Kildrak Brazzik, Male Dwarf Adept 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. Malachite (7 gp). Amber (110 gp). Rich purple corundum (800 gp). Banded agate (7 gp).


Social Check DCs

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