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NPC Generator

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Advanced [show]


Azaki Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his sai ready. He has styled his blonde hair well, parting it to the left. He has violet eyes and a violet hat with a white feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Bonds: Poor, Mentor. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azaki Horineth, Male Half-Elf Rogue 10
Medium (5'7") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills History +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Citrine (20 gp). Chalcedony (20 gp). Alexandrite (700 gp). Hematite (5 gp). Azurite (5 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown armored body suit, with a simple grey line shooting up and back down. His silver hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gûnd and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Gûnd Windsor, Male Half-Orc Adept 10
Medium (5'8") Half-Orc, Lawful Good (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 60 pp. Lapis lazuli (16 gp). Azurite (16 gp). Fiery yellow corundum (700 gp). Rhodochrosite (16 gp). Deep blue spinel (500 gp). Fiery yellow corundum (700 gp). Red garnet (140 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his yellow fur to look like a famous performer. His eyes are likewise yellow. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Expand his business; and to be a engraver again

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Religious, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Sweet Grass, Male Tabaxi Aristocrat 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Immeral Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is unkempt and raggedy. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Bricklayer in town.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Immeral Mancilla, Male Half-Elf Barbarian 3
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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