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NPC Generator

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Advanced [show]


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. His red hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Sensitive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Everard Ainsley, Male Human Monk 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tûhorn Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He got into the Layabout business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Layabout.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Artistic, Logical. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tûhorn Fidget, Male Half-Orc Wizard 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 5000 sp. Banded agate (12 gp). Hematite (12 gp). Rhodochrosite (12 gp). Obsidian (12 gp).


Social Check DCs


Ortegar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears black trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly, Addict. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ortegar Bigheart, Male Halfling Barbarian 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Frouse reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Military. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Cobblelob, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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