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NPC Generator

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Advanced [show]


Thomas Elton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a yellow suit, black shirt, and grey tie. His golden hair is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Crown-heir business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Insane, Fearful. Bonds: Rich, Job, Religious. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Thomas Elton, Male Human Warrior 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Guy Warwick, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears brown cloth garments or leather armor. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic, Racist. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Guy Warwick, Male Human Sorcerer 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Celestial, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 390 pp. Solid gold idol (700 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Fearful. Bonds: Adventurer, Attractive, Family, Poor. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Nordak Dankil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Amber (140 gp). Amethyst (140 gp).


Social Check DCs


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black cloak. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Family, Adventurer, Job. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Dimble Munggen, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 7000 sp. 3 Tanglefoot bags. 1 Everburning torch. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs

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