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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with deerstalker hat. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Slave Trader, Raymond learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.

Motivation: To be a Sellsword again.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Raymond Morton, Male Human Warrior 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: Freshwater pearl (5 gp).


Social Check DCs


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has shaved his head bald. He has gray eyes.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Bonds: Job, Slave, Nature, Family. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Dabbledob Albaratie, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Flaws: Ugly, Shy, Antagonistic. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Carrie Dalanthan, Male Elf Adept 10
Medium (4'10") Elf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Auran, Gnoll, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: Just what you see.


Social Check DCs


Balam Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has chestnut hair. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Balam was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's attracted to the PC; and regain custody of his son

Ideals: Athletic, Opinionated. Bonds: Family, Immigrant, Has a crush. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Balam Clandestine, Male Tiefling Druid 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)19 (+4) 13 (+1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran, Draconic, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Alexandrite (1100 gp).


Social Check DCs

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