Kilvar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. He has gray eyes and a yellow hat with a blue feather.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Kilvar was born with his mother's beautiful face. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kilvar's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shágflak Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 300 gp. Onyx (60 gp). Hematite (15 gp). Hematite (15 gp).
Balam Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Animal Trainer. He has dyed his greying red hair a little too much giving a sharp red color. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now spends his time doing works of charity.
Motivation: To be a Bowyer again; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Bonds: Job. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. Star rose quartz (50 gp).
Fulbar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He is bald on top and has large auburn tufts of hair around his ears. He has several tiny opal earrings on each ear.
Personality: Overbrimming with self-confidence, Fulbar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Bather.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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