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NPC Generator

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Advanced [show]


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His fur is orange and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Insomniac, Shy, Depressed. Bonds: Attractive, Religious. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Ranger 8
Medium (6'3") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Star rose quartz (50 gp). Red spinel (110 gp). White pearl (110 gp). Silver pearl (110 gp).


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Trym was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Gardener. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Justice, Professionalism. Flaws: Insane. Bonds: Rich, Immigrant, Family. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Trym Clare, Male Human Adept 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Nuraval Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He keeps his black hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Mercenary, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Nuraval Stoutale, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Gargax Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady gold eyes.

Personality: Aggressive, abrasive, and angry, Gargax embodies much of what other species detest in the Dragonborns. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his father. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Gargax Orexijandilin, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 500 gp. Rock crystal (60 gp). Moonstone (60 gp). Rhodochrosite (6 gp). Chalcedony (60 gp). Coral (110 gp). Carnelian (60 gp).


Social Check DCs

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