Tharivol Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He carries a battered axe and tarnished warhammer as well. His long white hair reaches down to his waist. His blue eyes are slightly larger than normal.
Personality: This man loves dancing and to teach people dancing more than just about anything. He works hard and plays hard.
History: Tharivol was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Job, Religious, Family. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears a black coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is knotted and matted. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Mortician, who enjoyed hunting, Purban was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Purban grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purban. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 22000 cp. 1 Minor magic item.
Carrie Floshem, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Doctor profession.
History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Doctor again; and expand his business
Ideals: Philantrophist, Logical. Bonds: Job, Poor. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 22 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Red garnet (130 gp). Black star sapphire (1000 gp). Bloodstone (20 gp). Deep blue spinel (400 gp). White opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
Garl Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He wears a simple tan robe with red stripes complete with hood, and his gloved hand is found clutching a dagger. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Garl lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Nature. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1700 sp. Rhodochrosite (10 gp). Citrine (60 gp). Peridot (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

