Rimmon Muse, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His purple hair is singed and shortened. His eyes are silver and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the west; and he feels kind of lost in life
Ideals: Justice, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
Don Weld, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1200 gp. Aquamarine (1200 gp). Azurite (11 gp). Citrine (50 gp). 1 Minor magic item.
Aldous Walcott, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries whips. His long red hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp. Amber (160 gp).
Ishmoz Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He keeps his silver hair in a flapper bob. He has a dull look in his green eyes.
Personality: He has always had a great fascination with Half-Orc culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.
Motivation: Half-Orc compassion.
Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Rich. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: White pearl (120 gp). Zircon (50 gp). Red-brown spinel (120 gp).
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