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NPC Generator

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Advanced [show]


Riardon Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His childhood dream was to be a Hunter, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Bonds: Adventurer, Rich, Job. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Riardon Blum, Male Half-Elf Commoner 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Cloth of gold vestments (180 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


William Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. His black hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Military. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

William Ariessus, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Darrow is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants revenge against gnolls; and balancing his hectic life and new cartwright responsibilities is difficult

Bonds: Attractive, Job, Family, Religious, Enemies. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Darrow Underfoot, Male Halfling Cleric 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He likes to wear ponchos typically of a light white in addition to tight pants. He has a hunchback. His auburn hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Carrie's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor, Guardian. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Carrie Teinithra, Male Elf Rogue 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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