Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey Stetson hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is frequently practicing swordplay.
History: Emerald hails from a village terrorized by brigands. Emerald was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Barkeep. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he has a crush on the local ploughman
Flaws: Ugly. Bonds: Slave, Has a crush, Military, Enemies, Immigrant. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 sp.
Darrak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is smooth and relatively long. His violet eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Masseuse profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Masseuse, but he was a colossal failure. He struck the Sculptor job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 59 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
Possessions: 3000 gp. Iolite (30 gp). White opal (1300 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kiirith Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large white mantle and cape that has been intricately interwoven into his black robe. His red crest is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.
History: Kiirith was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and to reunite with his absent father
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Job, Family. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 22 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1700 gp.
Frederick Law, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a white small hat and white clothes, he is not a threatening figure. His silver hair is lengthy. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Rich, Adventurer. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
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