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NPC Generator

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Advanced [show]


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of whips on his belt, each one with a amber on the hilt. His brown fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Trail has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed, Disease. Bonds: Military. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Trail Of Spirit, Male Tabaxi Warlock 3
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 9 (-1)9 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1500 sp.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown painted combat armor at almost all times. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Pirithin Jamjar, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)9 (-1) 15 (+2)17 (+3)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 6000 sp. Hematite (7 gp).


Social Check DCs


Ahvain Hanali, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean black cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Ahvain studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Insane, Selfish. Bonds: Job. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Ahvain Hanali, Male Elf Monk 6
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shane was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Quinten, Male Half-Elf Ranger 6
Medium (5'3") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)19 (+4) 14 (+2)10 (+0)
Skills Athletics +5, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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