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NPC Generator

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Advanced [show]


Amûg Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports blue clothing, slightly heavier than average wear. His hair is black and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Cynical. Bonds: Immigrant, Religious, Mentor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Amûg Gyula, Male Half-Orc Paladin 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Draconic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 11000 sp. Old masterpiece painting (1500 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Vilberg Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He keeps his silver hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Insomniac. Bonds: Nature, Job, Family. Occupation: Server

Voice: Irish accent

Attributes [hide]

Vilberg Vance, Male Half-Orc Monk 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 pp. 1 Masterwork Light steel shield.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries a battered whip and tarnished scimitar as well. He wears a wide-brimmed hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. Gimurt was born on a far western island where he grew up under the tutelage of his father, an expert Sage. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Extrovert. Bonds: Rich, Military, Immigrant. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Monk 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1600 gp. Jeweled electrum ring (4000 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp).


Social Check DCs


Roger Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who has a large red mantle and cape that has been intricately interwoven into his pastel robe. He sports a flattop hair cut. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and his religion dominates his actions

Ideals: Persistence, Professionalism. Bonds: Immigrant, Criminal record, Religious. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Roger Chance, Male Half-Elf Bard 6
Medium (4'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Malachite (13 gp). Deep green spinel (110 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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