Oppleby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant blue.
Personality: A skeptical and narcissistic man, Oppleby's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to settle down with his crush
Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 65 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item.
Darrow TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Retire the richest man in the south.
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (600 gp). Golden pearl (50 gp). Moss agate (16 gp). 1 Minor magic item.
Ralf Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue, dusty cloak. He has wavy black hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Ralf was born with his father's beautiful face. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Logical. Flaws: Forgetful. Bonds: Attractive, Job, Rich, Slave. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 90 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1500 gp.
Adrik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is knotted and matted. His green unseeing eyes seem to look past you.
Personality: Adrik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.
History: Adrik was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Miner.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Blue quartz (4 gp). Amber (130 gp). Blue quartz (4 gp).
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