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NPC Generator

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Advanced [show]


Ivellios Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, grey cloak. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion

Flaws: Insane. Bonds: Has a crush, Rich, Family, Adventurer. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Ivellios Xiloscient, Male Elf Bard 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Herbalist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Fearful. Bonds: Criminal record, Job, Family. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Expert 4
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cressel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly whips and hammers. He has done his best to style his blue hair to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist. Flaws: Depressed, Ugly. Bonds: Rich, Criminal record. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Cressel Pain, Male Tiefling Cleric 17
Medium (6'3") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 16 (+3)15 (+2)
Skills Medicine +9, Religion +10
Senses Passive Perception 13
Languages Common, Orc, Aquan, Giant, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 6000 gp. Star rose quartz (50 gp). Carnelian (50 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Jade (160 gp). Moonstone (50 gp). 1 Medium magic item.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Ozyman studied abroad. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Artistic, Gifted. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Ozyman Tosscobble, Male Halfling Expert 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. Blue quartz (15 gp). Chrysoberyl (40 gp).


Social Check DCs

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