Bilbron Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His long blonde hair is drawn into a two foot long braid. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1100 gp. Golden yellow topaz (1000 gp). Tiger eye turquoise (14 gp). Brown-green garnet (100 gp). 1 Minor magic item.
Bathin Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears grey painted combat armor at almost all times. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling red eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Bathin was born on a far southern desert where he grew up under the tutelage of his father, an expert Unemployed. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Terse. Bonds: Poor, Immigrant, Attractive. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Hupe Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has styled his red hair well, parting it to the left. His skin is flawless and his violet eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. Hupe was born on a far southern plains where he grew up under the tutelage of his mother, an expert Knight. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Alberich Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky blue painted plate armor. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Has a crush. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 60 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
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