Marbas Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His silver hair is knotted and matted. His eyes are likewise black.
Personality: He has always had a great fascination with Tiefling culture. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Nature. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Fivin Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair is long and unkept. His amber unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Fisher profession.
History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bricklayer job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Kipper does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Kipper was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Ideals: Disciplined. Flaws: Insomniac, Depressed. Bonds: Immigrant, Military. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 108 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: Zircon (40 gp). Brown-green garnet (120 gp). 1 Medium magic item.
Traubon Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright brown suits and hats. With a patchy auburn beard and wild auburn hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Dilettante like his mother before him.
Motivation: To unite with his sister; and to be a ploughman again
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 220 gp. Chrysoberyl (120 gp). Bloodstone (20 gp).
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