Torz Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue cloak and cross-gartered black stockings. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Torz was left his mother's suit of armor and trained in its use and care. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item.
Fenriz Trust, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His black hair is heavily combed to the right. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Fenriz grew up listening to his mother's many stories. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and he's in love
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 13)
Armor Class 9
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 100 pp. A roughly beaten golden orb (130 gp). 1 Minor magic item.
Aelar Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a longsword. His long brown hair is drawn into a two foot long braid. His amber eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Tanner in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Aelar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aelar's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: To find somewhere to settle down; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Mundane, Greedy. Bonds: Job, Family. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30 pp. Brown-green garnet (150 gp). White opal (1600 gp).
Oppleby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His amber eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: In love, Military, Immigrant. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10000 cp. Rock crystal (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!