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NPC Generator

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Advanced [show]


Richard Ryland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Apothecary. His chestnut hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Ryland, Male Human Monk 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skog Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He keeps his long black hair kept up in a rat tail. His eyes are gray and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Skog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Skog's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Skog and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies, Rich. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Skog Yeardley, Male Half-Orc Expert 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. Through the years after Tricking was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tricking's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Tricking On the Water, Male Tabaxi Ranger 19
Medium (5'5") Tabaxi, Neutral Evil (CR 19)
Armor Class 12
Hit Points 151 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills Athletics +8, Persuasion +6
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 1700 pp. Lapis lazuli (13 gp). Black opal (1100 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Black pearl (300 gp). Pink pearl (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Clerebold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He keeps his blonde hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Optimist. Bonds: Poor, Job, Mentor, Religious. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Clerebold Cholmondeley, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs

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