Ildrex Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His brass crest is heavily combed to the left. He has a dull look in his gold eyes.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +8 / 2d10+5, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black armored body suit, with a simple grey line shooting up and back down. His fur is cut close to his head. His yellow eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Emerald has worked very hard to control his curse. After a long history of fighting, Emerald and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: Just what you see.
Bundrigo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a violet shirt with thin tan vertical stripes and pastel pants. His hair is short and chestnut. His eyes are a pleasant hazel.
Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Bundrigo studied abroad. Bundrigo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying sister.
Motivation: To share knowledge with the world; and to share knowledge with the world
Ideals: Athletic, Logical, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp.
Mreksh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His rusty crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He dislikes all the random violence that takes place in the east. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east his family was never financially stable. Mreksh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mreksh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Pacifist. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 76 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2900 gp.
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